

Combat in Astria Ascending is turn-based, with players in full control of an active party of four combatants. Players may approach or avoid enemies which are integrated into the open field once Ulan touches an enemy, the screen transitions into a separate battle screen. The game world of Astria Ascending features over 20 dungeons, and five unique cities.

The player acquires quests through Ulan's dealings with non-player characters, and solves puzzles through her manipulation of environmental objects. The player controls the on-screen character, a soldier named Ulan, from a 2D side-scrolling perspective. All versions of Astria Ascending were met with a mixed critical reception.Īstria Ascending primarily features two modes of play, which incorporate gameplay conventions and mechanics from the platformer and Japanese role-playing game genres. The game was released for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on September 30, 2021. The gameplay of Astria Ascending revolve around the player's interactions with non-player characters, objects, and enemies in hand-drawn 2D environments within the context of multiple video game genres. They act as the agents of the goddess Yuno, who presides over the integrity of a multicultural society governed by a doctrine known as the Harmony and populated by sentient beings of various species. Set in the fantasy world of Orcanon, the story of Astria Ascending follows a group of demigods called the "Fated Eight". Astria Ascending is a 2021 role-playing game developed by Artisan Studios and published by Dear Villagers.
